We produce multimedia creations using diverse viewpoints and critical methodologies.
In the Digital Technology and Culture (DTC) Department, students develop skills in…
- 2D + 3D Animation
- Augmented + Virtual Reality (AR/VR)
- Digital Cinema
- Digital Humanities
- Game Design
- Graphic Design
- Social Media + SEO
- Storytelling
- Web Design + Development
- …and more.
The Department of Digital Technology and Culture is a home for digital innovation, bridging the worlds of creative production and the critical exploration of digital technology. Spanning four WSU campuses — Global, Pullman, Tri-Cities, and Vancouver — this department is rooted in fostering creative research, scholarship, and production that melds diverse knowledge systems with the progressive and innovative uses of technology.
Students delve into a multidimensional curriculum that includes web design, animation, graphic design, video production, augmented and virtual reality and game design. Embracing inter- and trans-disciplinary approaches, the department stands as a testament to WSU’s commitment to technologically innovative experiences and civic engagement, making it a vibrant hub for future-forward thinkers and creators.
Creativity + Analysis + Technology
A graduate with a Bachelor of Arts in Digital Technology and Culture will be able to:
- Demonstrate culturally responsive competencies in working with digital media and technology for ethical and effective human interactions.
- Employ design principles in the creation of various forms of digital media and technology.
- Explore, analyze, and critique the ways digital media and technology function in multiple cultural contexts using diverse methodologies and perspectives.
- Demonstrate understanding of the histories of technological development, from local to global perspectives, and their implications for a variety of mediums.
- Utilize an interdisciplinary perspective to understand contemporary and future cultural impacts of digital media and technology.
- Communicate effectively to diverse audiences, understanding how and why digital media make meaning.
One department. Four campuses.
Digital Technology and Culture has departments on several WSU campuses. Although they have much in common, each department has its own distinctive strengths, requirements, and other instructional differences. Not all DTC courses, options, and certificates are available at every campus. Explore this site to learn more about the programs.
Recent News
- Will Luers’ “Posthuman Cinema” selected for the International Digital Art Biennial Professor Will Luer’s “Posthuman Cinema“, a generative AI collaboration with Mark Amerika and Chad Mossholder, has just been accepted at the International Digital Art Biennial. The collection of ten cinépoèmes […]
- DTC 338: History & Dreams of VR in VR The Department of DTC is excited to announce a new special topics course, “DTC 338: Histories & Dreams of VR in VR,” instructed by Professor Jacob Riddle. The class will […]
- Michael Rabby Article Included In New Book: Amplifying Voices in UX Michael Rabby’s recent article, “Inclusive measures: Establishing audio description tactics that impact social inclusion and public health,” co-authored with Brett Oppegaard, appears in Amplifying Voices in UX: Balancing Design and User Needs in Technical Communication.
- Kim Christen Honored With the 2024 WSU Woman of the Year Award Dr. Kim Christen, associate vice president for Research Advancement and Partnerships and a professor in the Digital Technology and Culture department, was honored with the 2024 WSU Woman of the […]
- Dene Grigar Publishes New Book: The Challenges of Born-Digital Fiction Dene Grigar’s book, The Challenges of Born-Digital Fiction: Editions, Translations, Emulations, co-authored with Maruisz Pisarski (University of Information Technology and Management in Rzeszów, Poland) was published by Cambridge University Press and released on March 22, 2024.